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    Class ArtifactSignature

    Represents the signature of an artifact.

    Inheritance
    System.Object
    Namespace: Umbraco.Cms.Core.Deploy
    Assembly: Umbraco.Core.dll
    Syntax
    public sealed class ArtifactSignature : IArtifactSignature

    Constructors

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    ArtifactSignature(Udi, String, Nullable<IEnumerable<ArtifactDependency>>)

    Initializes a new instance of the ArtifactSignature class.

    Declaration
    public ArtifactSignature(Udi udi, string checksum, IEnumerable<ArtifactDependency>? dependencies = null)
    Parameters
    Type Name Description
    Udi udi

    The UDI.

    System.String checksum

    The checksum.

    System.Nullable<IEnumerable<ArtifactDependency>> dependencies

    The artifact dependencies.

    Properties

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    Checksum

    Gets the checksum of this artifact.

    Declaration
    public string Checksum { get; }
    Property Value
    Type Description
    System.String

    The checksum.

    Remarks

    The checksum depends on the artifact's properties, and on the identifiers of all its dependencies, but not on their checksums. So the checksum changes when any of the artifact's properties changes, or when the list of dependencies changes. But not if one of these dependencies change.

    It is assumed that checksum collisions cannot happen ie that no two different artifact's states will ever produce the same checksum, so that if two artifacts have the same checksum then they are identical.

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    Dependencies

    Gets the dependencies of this artifact.

    Declaration
    public IEnumerable<ArtifactDependency> Dependencies { get; }
    Property Value
    Type Description
    IEnumerable<ArtifactDependency>

    The dependencies.

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    Udi

    Gets the entity unique identifier of this artifact.

    Declaration
    public Udi Udi { get; }
    Property Value
    Type Description
    Udi

    The udi.

    Remarks

    The project identifier is independent from the state of the artifact, its data values, dependencies, anything. It never changes and fully identifies the artifact.

    What an entity uses as a unique identifier will influence what we can transfer between environments. Eg content type "Foo" on one environment is not necessarily the same as "Foo" on another environment, if guids are used as unique identifiers. What is used should be documented for each entity, along with the consequences of the choice.

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    In This Article
    • Constructors
      • ArtifactSignature(Udi, String, Nullable<IEnumerable<ArtifactDependency>>)
    • Properties
      • Checksum
      • Dependencies
      • Udi
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